Even those who race in real-world competition use simulations for practice or for entertainment. With the development of online racing capability, the ability to drive against human opponents as opposed to computer AI is the closest many will come to driving real cars on a real track. Conversely, many arcade racing games in amusement arcades frequently use hydraulic motion simulator arcade cabinets that simulate the look and feel of driving a vehicle, something which arcade-style racing games for home systems typically lack. Most arcade-style driving games on home systems can be played with a simple joystick controller, or even a mouse and keyboard. Popular simcade games include Gran Turismo, Forza Motorsport, Colin McRae Rally, F1, and NASCAR Heat.ĭue to the demands on the computer system, racing sims require faster computers to run effectively, as well as a somewhat costly steering wheel and pedals for the throttle and brakes. Some racing sims are geared towards more casual enthusiasts, and try to find a balance between realism and accessibility: these are generally called "semi-simulation" or "simcade" racing games. In general, sim racing applications, such as rFactor, Grand Prix Legends, NASCAR Racing, Race 07, F1 Challenge '99–'02, F1 '18, Assetto Corsa, GTR 2, Project CARS, iRacing and Richard Burns Rally are less popular than arcade-style games, mainly because much more skill and practice is required to master them. It is this level of difficulty that distinguishes sim racing from "arcade" style driving games where real-world variables are taken out of the equation and the principal objective is to create a sense of speed as opposed to a sense of realism. To be competitive in sim racing, a driver must understand all aspects of car handling that make real-world racing so difficult, such as threshold braking, how to maintain control of a car as the tires lose traction, and how properly to enter and exit a turn without sacrificing speed. Sim ( simulated) racing or racing simulation are the collective terms for racing game software that attempts to accurately simulate auto racing, complete with real-world variables such as fuel usage, damage, tire wear and grip, and suspension settings.
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